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For Revenue Share Deals the first step is to place links on your site to interbet. Data rates were slow and most people lacked means to video or digitize video; media storage was transitioning slowly from analog tape to digital optical discs DVD and to an extent still, floppy disc to CD.
The Internet was widely used for mailing lists , emails , e-commerce and early popular online shopping Amazon and eBay for example , online forums and bulletin boards , and personal websites and blogs , and use was growing rapidly, but by more modern standards the systems used were static and lacked widespread social engagement.
It awaited a number of events in the early s to change from a communications technology to gradually develop into a key part of global society's infrastructure.
Typical design elements of these "Web 1. Support for server side scripting was rare on shared servers so the usual feedback mechanism was via email, using mailto forms and their email program.
During the period to , the first speculative investment bubble related to the Internet took place, in which "dot-com" companies referring to the ".
However this only temporarily slowed enthusiasm and growth, which quickly recovered and continued to grow. The changes that would propel the Internet into its place as a social system took place during a relatively short period of no more than five years, starting from around They included:.
With the call to Web 2. The term "Web 2. It first appeared in a January article called "Fragmented Future" written by Darcy DiNucci , a consultant on electronic information design , where she wrote:    .
The term resurfaced during — ,     and gained prominence in late following presentations by Tim O'Reilly and Dale Dougherty at the first Web 2.
In their opening remarks, John Battelle and Tim O'Reilly outlined their definition of the "Web as Platform", where software applications are built upon the Web as opposed to upon the desktop.
The unique aspect of this migration, they argued, is that "customers are building your business for you".
Web 2. Examples of Web 2. This era saw several household names gain prominence through their community-oriented operation — YouTube , Twitter, Facebook, Reddit and Wikipedia being some examples.
The process of change that generally coincided with "Web 2. This mobile revolution meant that computers in the form of smartphones became something many people used, took with them everywhere, communicated with, used for photographs and videos they instantly shared or to shop or seek information "on the move" — and used socially, as opposed to items on a desk at home or just used for work.
Location-based services, services using location and other sensor information, and crowdsourcing frequently but not always location based , became common, with posts tagged by location, or websites and services becoming location aware.
Mobile-targeted websites such as "m. Netbooks , ultrabooks , widespread 4G and Wi-Fi , and mobile chips capable or running at nearly the power of desktops from not many years before on far lower power usage, became enablers of this stage of Internet development, and the term " App " emerged short for "Application program" or "Program" as did the " App store ".
This "mobile revolution" has allowed for people to have a nearly unlimited amount of information at their fingertips.
With the ability to access the internet from cell phones came a change in the way we consume media. In fact, looking at media consumption statistics, over half of media consumption between those aged 18 and 34 were using a smartphone.
The first Internet link into low earth orbit was established on January 22, when astronaut T. Creamer posted the first unassisted update to his Twitter account from the International Space Station , marking the extension of the Internet into space.
To surf the Web, astronauts can use a station laptop computer to control a desktop computer on Earth, and they can talk to their families and friends on Earth using Voice over IP equipment.
Communication with spacecraft beyond earth orbit has traditionally been over point-to-point links through the Deep Space Network. Each such data link must be manually scheduled and configured.
In the late s NASA and Google began working on a new network protocol, Delay-tolerant networking DTN which automates this process, allows networking of spaceborne transmission nodes, and takes the fact into account that spacecraft can temporarily lose contact because they move behind the Moon or planets, or because space weather disrupts the connection.
NASA conducted the first field test of what it calls the "deep space internet" in November This network technology is supposed to ultimately enable missions that involve multiple spacecraft where reliable inter-vessel communication might take precedence over vessel-to-earth downlinks.
As a globally distributed network of voluntarily interconnected autonomous networks, the Internet operates without a central governing body.
Each constituent network chooses the technologies and protocols it deploys from the technical standards that are developed by the Internet Engineering Task Force IETF.
As the network grew, this became cumbersome. The increasing cultural diversity of the Internet also posed administrative challenges for centralized management of the IP addresses.
In October , the Internet Engineering Task Force IETF published RFC ,  which described the "growth of the Internet and its increasing globalization" and set out the basis for an evolution of the IP registry process, based on a regionally distributed registry model.
This document stressed the need for a single Internet number registry to exist in each geographical region of the world which would be of "continental dimensions".
Registries would be "unbiased and widely recognized by network providers and subscribers" within their region. Since at this point in history most of the growth on the Internet was coming from non-military sources, it was decided that the Department of Defense would no longer fund registration services outside of the.
In the U. National Science Foundation , after a competitive bidding process in , created the InterNIC to manage the allocations of addresses and management of the address databases, and awarded the contract to three organizations.
The IETF is a loosely self-organized group of international volunteers who contribute to the engineering and evolution of Internet technologies.
It is the principal body engaged in the development of new Internet standard specifications. The concept of Working Groups was introduced at the fifth meeting in February The seventh meeting in July was the first meeting with more than one hundred attendees.
In , the Internet Society , a professional membership society, was formed and IETF began to operate under it as an independent international standards body.
Today, the IETF meets three times per year and attendance has been as high as ca. The number of non-US attendees is typically ca. The IETF is not a legal entity, has no governing board, no members, and no dues.
IETF volunteers come from all over the world and from many different parts of the Internet community. RFCs cover a wide range of information from proposed standards, draft standards, full standards, best practices, experimental protocols, history, and other informational topics.
Once an RFC is published, it is never revised. If the standard it describes changes or its information becomes obsolete, the revised standard or updated information will be re-published as a new RFC that "obsoletes" the original.
The Internet Society ISOC is an international, nonprofit organization founded during "to assure the open development, evolution and use of the Internet for the benefit of all people throughout the world".
Members also form "chapters" based on either common geographical location or special interests. There are currently more than 90 chapters around the world.
ISOC also promotes understanding and appreciation of the Internet model of open, transparent processes and consensus-based decision-making.
Since the s, the Internet's governance and organization has been of global importance to governments, commerce, civil society, and individuals.
The organizations which held control of certain technical aspects of the Internet were the successors of the old ARPANET oversight and the current decision-makers in the day-to-day technical aspects of the network.
While recognized as the administrators of certain aspects of the Internet, their roles and their decision-making authority are limited and subject to increasing international scrutiny and increasing objections.
These objections have led to the ICANN removing themselves from relationships with first the University of Southern California in ,  and in September , gaining autonomy from the US government by the ending of its longstanding agreements, although some contractual obligations with the U.
Department of Commerce continued. The IETF, with financial and organizational support from the Internet Society, continues to serve as the Internet's ad-hoc standards body and issues Request for Comments.
The IGF opened an ongoing, non-binding conversation among stakeholders representing governments, the private sector, civil society, and the technical and academic communities about the future of Internet governance.
Due to its prominence and immediacy as an effective means of mass communication, the Internet has also become more politicized as it has grown.
This has led in turn, to discourses and activities that would once have taken place in other ways, migrating to being mediated by internet. Examples include political activities such as public protest and canvassing of support and votes , but also:.
On April 23, , the Federal Communications Commission FCC was reported to be considering a new rule that would permit Internet service providers to offer content providers a faster track to send content, thus reversing their earlier net neutrality position.
Congress HR discussion draft bill , that makes concessions to net neutrality but prohibits the FCC from accomplishing the goal or enacting any further regulation affecting Internet service providers ISPs.
They both stand for the same concept. On March 12, , the FCC released the specific details of the net neutrality rules.
On December 14, , the F. C Repealed their March 12, decision by a 3—2 vote regarding net neutrality rules. E-mail has often been called the killer application of the Internet.
It predates the Internet, and was a crucial tool in creating it. Email started in as a way for multiple users of a time-sharing mainframe computer to communicate.
See the history of SMTP protocol. In addition, UUCP allowed the publication of text files that could be read by many others.
The News software developed by Steve Daniel and Tom Truscott in was used to distribute news and bulletin board-like messages. This quickly grew into discussion groups, known as newsgroups , on a wide range of topics.
During the early years of the Internet, email and similar mechanisms were also fundamental to allow people to access resources that were not available due to the absence of online connectivity.
UUCP was often used to distribute files using the 'alt. Also, FTP e-mail gateways allowed people that lived outside the US and Europe to download files using ftp commands written inside email messages.
The file was encoded, broken in pieces and sent by email; the receiver had to reassemble and decode it later, and it was the only way for people living overseas to download items such as the earlier Linux versions using the slow dial-up connections available at the time.
As the Internet grew through the s and early s, many people realized the increasing need to be able to find and organize files and information.
In the early s, Gopher, invented by Mark P. McCahill offered a viable alternative to the World Wide Web.
However, in the World Wide Web saw many advances to indexing and ease of access through search engines, which often neglected Gopher and Gopherspace.
As popularity increased through ease of use, investment incentives also grew until in the middle of the WWW's popularity gained the upper hand.
Then it became clear that Gopher and the other projects were doomed to fall short. One of the most promising user interface paradigms during this period was hypertext.
Many small self-contained hypertext systems had been created as well, such as Apple Computer's HyperCard Gopher became the first commonly used hypertext interface to the Internet.
While Gopher menu items were examples of hypertext, they were not commonly perceived in that way. By releasing his invention to public use, he encouraged widespread use.
Gore's reference to his role in "creating the Internet", however, was ridiculed in his presidential election campaign. See the full article Al Gore and information technology.
Mosaic was superseded in by Andreessen's Netscape Navigator , which replaced Mosaic as the world's most popular browser.
While it held this title for some time, eventually competition from Internet Explorer and a variety of other browsers almost completely displaced it.
This was the "first public conference bringing together all of the major industry, government and academic leaders in the field [and] also began the national dialogue about the Information Superhighway and its implications.
Even before the World Wide Web, there were search engines that attempted to organize the Internet. All three of those systems predated the invention of the World Wide Web but all continued to index the Web and the rest of the Internet for several years after the Web appeared.
There are still Gopher servers as of , although there are a great many more web servers. As the Web grew, search engines and Web directories were created to track pages on the Web and allow people to find things.
The first full-text Web search engine was WebCrawler in Before WebCrawler, only Web page titles were searched.
Another early search engine, Lycos , was created in as a university project, and was the first to achieve commercial success.
During the late s, both Web directories and Web search engines were popular— Yahoo! By August , the directory model had begun to give way to search engines, tracking the rise of Google founded , which had developed new approaches to relevancy ranking.
Directory features, while still commonly available, became after-thoughts to search engines. Database size, which had been a significant marketing feature through the early s, was similarly displaced by emphasis on relevancy ranking, the methods by which search engines attempt to sort the best results first.
Relevancy ranking first became a major issue circa , when it became apparent that it was impractical to review full lists of results.
Consequently, algorithms for relevancy ranking have continuously improved. Google's PageRank method for ordering the results has received the most press, but all major search engines continually refine their ranking methodologies with a view toward improving the ordering of results.
As of , search engine rankings are more important than ever, so much so that an industry has developed " search engine optimizers ", or "SEO" to help web-developers improve their search ranking, and an entire body of case law has developed around matters that affect search engine rankings, such as use of trademarks in metatags.
The sale of search rankings by some search engines has also created controversy among librarians and consumer advocates. On June 3, , Microsoft launched its new search engine, Bing.
Today, Google has made strides to transform the search engine experience for users. With Google's addition of the Google Knowledge Graph , there has been a significant affect on the internet as a whole, possibly even limiting certain websites traffic, including Wikipedia.
By pulling information from Wikipedia and presenting it on Google's page, some argue that it can negatively affect Wikipedia and other sites.
However, there have been no immediate concerns between Wikipedia and the Knowledge Graph. Resource or file sharing has been an important activity on computer networks from well before the Internet was established and was supported in a variety of ways including bulletin board systems , Usenet , Kermit , and many others.
In , Napster became the first peer-to-peer file sharing system. A variety of peer-to-peer file sharing programs and services with different levels of decentralization and anonymity followed, including: Gnutella , eDonkey , and Freenet in , FastTrack , Kazaa , Limewire , and BitTorrent in , and Poisoned in All of these tools are general purpose and can be used to share a wide variety of content, but sharing of music files, software, and later movies and videos are major uses.
Lawsuits and other legal actions caused Napster in , eDonkey in , Kazaa in , and Limewire in to shut down or refocus their efforts.
Suddenly the low price of reaching millions worldwide, and the possibility of selling to or hearing from those people at the same moment when they were reached, promised to overturn established business dogma in advertising, mail-order sales, customer relationship management , and many more areas.
The web was a new killer app —it could bring together unrelated buyers and sellers in seamless and low-cost ways. Entrepreneurs around the world developed new business models, and ran to their nearest venture capitalist.
While some of the new entrepreneurs had experience in business and economics, the majority were simply people with ideas, and did not manage the capital influx prudently.
Additionally, many dot-com business plans were predicated on the assumption that by using the Internet, they would bypass the distribution channels of existing businesses and therefore not have to compete with them; when the established businesses with strong existing brands developed their own Internet presence, these hopes were shattered, and the newcomers were left attempting to break into markets dominated by larger, more established businesses.
Many did not have the ability to do so. By , the bubble's deflation was running full speed. A majority of the dot-coms had ceased trading, after having burnt through their venture capital and IPO capital, often without ever making a profit.
But despite this, the Internet continues to grow, driven by commerce, ever greater amounts of online information and knowledge and social networking.
The first mobile phone with Internet connectivity was the Nokia Communicator , launched in Finland in The viability of Internet services access on mobile phones was limited until prices came down from that model, and network providers started to develop systems and services conveniently accessible on phones.
NTT DoCoMo in Japan launched the first mobile Internet service, i-mode , in and this is considered the birth of the mobile phone Internet services.
To make efficient use of the small screen and tiny keypad and one-handed operation typical of mobile phones, a specific document and networking model was created for mobile devices, the Wireless Application Protocol WAP.
Most mobile device Internet services operate using WAP. The growth of mobile phone services was initially a primarily Asian phenomenon with Japan, South Korea and Taiwan all soon finding the majority of their Internet users accessing resources by phone rather than by PC.
In many parts of the developing world, the ratio is as much as 10 mobile phone users to one PC user. File hosting allowed for people to expand their computer's hard drives and "host" their files on a server.
Most file hosting services offer free storage, as well as larger storage amount for a fee. These services have greatly expanded the internet for business and personal use.
Google Drive , launched on April 24, has become the most popular file hosting service. Google Drive allows users to store, edit, and share files with themselves and other users.
Not only does this application allow for file editing, hosting, and sharing. This application served as a useful tool for University professors and students, as well as those who are in need of Cloud storage.
Dropbox , released in June is a similar file hosting service that allows users to keep all of their files in a folder on their computer, which is synced with Dropbox's servers.
Konkret bedeutet das, dass Sie Daten über Ihren Computer, Laptop oder Smartphone ins Internet hochladen und diese dann für die Website oder für andere Personen verfügbar sind.
Weil der Upload gewöhnlicherweise viel langsamer stattfindet als der Download, kann das schonmal etwas dauern. Je nach verwendeter Internet-Technologie kann die erreichte Internet-Geschwindigkeit sehr stark variieren.
Dabei unterliegen vor allem Mobilfunk-Netze natürlichen Schwankungen, da Sie die Mobilfunkzelle mit den anderen Teilnehmern teilen müssen.
Abhängig von der Tageszeit wird das Internet mal mehr Abendstunden und mal weniger Morgenstunden genutzt.
So gilt: Je niedriger die Nutzung bei mobilem Internet, desto höher die Geschwindigkeit. Sie haben noch keine Zugangsdaten? Als ehemaliger tele. Passwort vergessen oder Zugang gesperrt?
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